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class TransitionOverwrite

Package: swiss.avm.up.core.generic.statemachine.javamodel.TransitionOverwrite

Direct Known Subclasses:


class TransitionOverwrite extends Decorator

A TransitionOverwrite adds or replaces a transition on a state group inherited from a base statemachine. It is used to inject the uniform safe-state escape edges (such as stop, off or error) consistently across controllers.

Properties

target

Reference to the decorated Resource.

Resource[1..1]

The base class of any Resource in the system.

transitionTo

Transition[0..1]

A Transition is an edge leaving a State or SuperState. It defines the target
state that control moves to when its guard condition becomes true.

Method Summary

getName

@FName