class TransitionOverwrite
Package: swiss.avm.up.core.generic.statemachine.javamodel.TransitionOverwrite
Direct Known Subclasses:
class TransitionOverwrite extends Decorator
A TransitionOverwrite adds or replaces a transition on a state group inherited from a base statemachine. It is used to inject the uniform safe-state escape edges (such as stop, off or error) consistently across controllers.
Properties
target
Reference to the decorated Resource.
Resource[1..1]
The base class of any Resource in the system.
transitionTo
Transition[0..1]
A Transition is an edge leaving a State or SuperState. It defines the target
state that control moves to when its guard condition becomes true.
Method Summary
getName
@FName