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Level

class Level

A Level is a node in the ControllerTree hierarchy. It holds controller instances and chains to a parent level, and can also host cross-cutting content such as placed user objects and interlock instances. Dedicated levels are often used for concerns like communication or interlocks.

Create a level

  • Select the level type in the palette and draw the region in the tree.

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  • In the dialog, define a name
  • Draw a relation between the different levels to define the hierarchy

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