Level
class Level
A Level is a node in the ControllerTree hierarchy. It holds controller instances and chains to a parent level, and can also host cross-cutting content such as placed user objects and interlock instances. Dedicated levels are often used for concerns like communication or interlocks.
Create a level
- Select the level type in the palette and draw the region in the tree.
- In the dialog, define a name
- Draw a relation between the different levels to define the hierarchy

